totk dynamic fps. Roaming up north pass rito village with all the snow and blizzard and still crazy smooth with no slowdowns. totk dynamic fps

 
 Roaming up north pass rito village with all the snow and blizzard and still crazy smooth with no slowdownstotk dynamic fps  Yuzu is the way for now, 3060ti here and get 2x 1440/4k even docked mode at solid 60fps, lowest dips is 55ish

artselmetti • 2 mo. FPS Lock (Dynamic FPS Mod) - For 30 FPS = Limit Yuzu Config speed to 50%, for 45FPS = 75% HDR for Windows 11 - Rename Yuzu. A new version of The Legend of Zelda: Tears of the Kingdom popular Dynamic FPS mod is now available for download, introducing a big change that is set to. Turn off the frame counter and enjoy the game as is. 5 bow/camera sensitivity) Yuzu TotK fixed-1080p-AO build (EA 3617) 다운 아래 클릭. Interpolated 60 fps Cutscenes. Feels great to not have as many mods and a relatively stable 30 FPS thanks to the Yuzu wizards doing magic with EA 3601-3605. 5 dFPSv1. Did a take-off from Victoria, BC to Kelowna. 0. I've been playing the game for about 3 days now, and it's been a pretty flawless experiences, no major hiccups, graphical issues, bugs or anything, at a consistent 60 fps even in the areas that seem to be problematic for many users. ago. Oct 26, 2017 10,278. 2. b. 0, 1. Please feel free to join! Alright I’ve made a discord for general retro and modern emulation chit chat, media posting, news, and some off topic discussion as well. (Windows only for now) Requires, gamepath (it will automatically ask for this) Yuzu/Ryujinx Path (Yuzu will default to Appdata) click on browse in the Optimizer to set. Blackscreen fix patch. 1. NEWEST VIDEO: Zelda TOTK 1. bro what are your specs pleaase i have an asus laptop i5 9th gen and a gtx 1650 and 22 gb of ram and the game still runs like ass even after using the fps++ mod and the totk fix. Just optimization isn't up there yet. Seems like Dynamic FPS is getting better and I'm planning to update my mod. Ads keep us online. You’re going to have to troubleshoot each one. Turakamik Shrine and Soryotanog Shrine cannot be obtained. 20. (I worked very hard on this. tzamihavar • 3 mo. Hello there, There has been a bit of discourse about the differences in performance between the two major dynamic FPS mods and I’d love if we could start pooling together data to see if there is a trend in which mod works best with the different. May 30, 2023 #851 Nothing Loud said: Not with syncthingy. Disable other mods and see if works. 5. (ie more time for Blood Moons to occur)). 5 comments. full comments (292) report. 0, 1. All the files you need for Yuzu & to run TOTK. #zeldatearsofthekingdom #nintendoswitch #zeldatotk Visit: Legend of Zelda: Tears of the Kingdom technical review and fps frame rate. Rest is kept at. 3 beta2 TOTK Mod-Manager Modded Zelda TOTK Camera Control New. 2 support to 20fps_stable_static; added 1. Syystole • 5 mo. ini file inside to whatever resolution you want!","","-Now, at 60 FPS, the game is no longer in slow motion. Recent threadmarks How to build your own Yuzu build using Visual Studio and CMake PSA: Use Syncthing to synch your save/mod files between PC and Deck My personal yuzu EA auto-updater script for Windows - it also automatically enables auto-HDR! How to get 3D VR working on yuzu EmulationEra Discord Community Zelda TOTK. So like me, you might have messed with the nand folder while updating and switching around Yuzu versions/files. sys-clk overclock to max (safe) settings CPI/GPU/memory. A script containing over a dozen fixes and mods, with the intent of "just making it work like its supposed to". strudelkuchen. May 20, 2023 #351 My goodness. The Legend of Zelda: Tears of the Kingdom | Dynamic FPS mod. BigAurum • 6 mo. Without it you could also use the 60FPS mod and Dynamic mod then set your max FPS to 40 in the Nvidia Control panel or whatever it is for AMD. context. v1. FPS - Dynamic FPS - 20/30/45/60FPS: Configuration files for DynamicFPS 1. 1 and visual patches for 1. 2 reshadeA The Legend of Zelda: Tears of the Kingdom (TOTK) Mod in the UI category, submitted by balinwon. 3592 may be causing stutters possibly Async presentation seems to be a big cause of stuttering. Zelda ToTk Patches and Settings - YuzuRar used in this video:you can download s. You can try lowering the resolution. 0: theboy181: 60 FPS: Makes the game run full speed dynamic 60 FPS: 1. Running these mods and cryo utilities. Darth Meteos Super Special SD Stash. Also make sure you’re set at 1x resolution scaling. Governor Performance. In his dynamic fps mod, ChucksFeedandSeed had written "if any paid patch devs want to use the info here feel free, I don't mind, just please don't make me wait weeks to try it out myself. ResetEra code of conduct applies. r/yuzu • TOTK Mods Collection v2. In yuzu gpu adv. 1. running 60fps mod with dynamic fps mod, drops to mid 30 at 3X but have it to a point where it's unnoticeable if overlay is off and you can't see the number lol (the true switch experience). 4. 5beta1 (custom internal resolutions, allows setting res above 1080p) E: beta3 released to hopefully fix the hanging issues with. 2 update May 29, 2023 In this update, I have updated the collection of mods to be compatible with game version 1. Is there any way to set it to 1. This can cause stuttering and FPS drops as it uses computational power to try and establish a new connection. 3: 20FPS Mod:. Nutez;I've got 8K 30 FPS video of Zelda TOTK coming up (Could have done 60 FPS, but the video capturing at 8K + playing the actual game at 8K caused too much stuttering in the final video capture, so I downgraded to 30 FPS to keep a smooth stable video recording). Use the non-static to include the dynamic fps patches. TotK Dynamic FPS v1. 0, you can't go back unless you backed up your save folder in its entirety or you're willing to start from the beginning. somerandompeople; Updated: May 30, 2023; Resource icon. The game speed handles the max fps now, so for eg. Downloads; Tags; Branches; Branch Commit Date Download; main: 4a47e37Dynamic FPS: Matches the game clock to your framerate and fixes slow motion when under the framerate lock, works well when coupled with any of the FPS mods above. 2 can be heavily affected by the aspect ratio of your game - if you get intense blurs just disable it. There is only one global version of TotK. 5. I can play the game perfectly on my Ryujinx , with a rtx 3060ti, 32GB. 1. still 30 FPS. You can find it pinned in the #modding-cheats channel on the Ryujinx discord. added 1. Please feel free to join! Alright I’ve made a discord for general retro and modern emulation chit chat, media posting, news, and some off topic discussion as well. 2 60Fps + MASSIVE Graphics Upgrade Tutorial! [2023]I. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. (Using EA 3599) My setup is 32gb of ram, i5 11400f and RX6650XT, and I'm using the AMD Pro Drivers. EDIT: seems the DOF in 1. Welp, now its perfect, with the 60fps mod and the TotK_1. 5. 2 support, fixed v1. You’re going to have to troubleshoot each one. 2 reshadeDynamic FPS Mod. FPS: The maximum framerate. 1, anistropic fix, disable dynamic resolution, disable quality reduction, disable targeting depth of field, and shadow resolution fix. 3: Mod: Mod: Mod: for fps im using the static 60 fps mod along with this Dynamic FPS mor ( works for me much better than that FPS++ mod). After unzipping the file, you will see the “60FPS” folder. - Added chuck's latest dynamic fps mod beta (1. You need the regular 30 fps mod with the dynamic resolution mod. edit: I am able to reach 56-60 fps in certain areas that seem to be less demanding. Solstar82 • 16 days ago. 60fps_stable_static_totk CutsceneFix_stable_totk DynamicFPS_totk VisualFixes_AnisotropicFix_totk. I also tried theboys's cutscene fix with dynamic fps and static 60 with fast gpu disabled, like said in the overview, but didn't work for me. TotK Yuzu Fix: FPS 1. Member. it's not very comfortable to play. Idk why people are setting the bar so low with the FPS. A The Legend of Zelda: Tears of the Kingdom (TOTK) Mod in the Visual Overhaul category, submitted by Jazzverso. even more then normal 30 fps. Used in conjunction with Dynamic FPS from Essential mods. Some VisualFixes may be incompatible with Ryujinx (I haven't been able to reproduce this, but others are reporting crashes), so if you experience issues, try toggling them to see what might get it working. 2. It may be breaking it. Improve performance when Minecraft is in the background. Just work your way down the list until you find the one that works for you. Run game, don't enable dynamic FPS cheat yet if you use cheat version, in FPSLocker set game to 60 FPS, turn off in advanced settings Window Sync Wait, save settings. To set it up make sure to extract all the folders included in the ZIP into your games mod directory (in Yuzu: right click game in game list -> Open Mod Data Location), make sure to disable any older dynamic FPS mods. Performance is definitely playable, but I find that in some regions of the map, such as the lookout landing, my computer struggles to even reach 30fps. I see no visual difference between using this mod and not using it. A 3090 should handle close to 100fps with decent settings. Optimized settings for TOTK only. For me fps++ is smoother compared to dynamicfps which is a complete stutter fest. I have taken the 4. (Windows only for now) Requires, gamepath (it will automatically ask for this) Yuzu/Ryujinx Path (Yuzu will default to Appdata) click on browse in the Optimizer to set. 2 pack instead. Ö?€- »‡ç…€uz'ÆÂËš§Ï¢ør¯;¹ƒáØööõ ìNʘ®k£ì«iÚÚ ¾ Äï ÙÉšRõ òöÍ5«^n;UÝÞ R ”"0žd. Various Patches for TOTK. Often no more than 40 in the tutorial island while outside. Trying to get it to run on a laptop is simply hard to do. Member. Oh yeah I definitely use the 40 FPS on 120hz screen, despite my 13700k and 4090 this is way smoother than any 60 or dynamic FPS mod Reply. Tendo. Well you won’t hit 60 even with OC, idk if there’s the same issue with the 60fps mod as the 30fps one, but with the later if you can’t hit 30 then the game runs pretty much in slow-mo, if I were you I’d OC just to get a stable. exe to Cemu. I'll try activating both static 60fps & dynamic to see if it changes. 1. I can play the game perfectly on my Ryujinx , with a rtx 3060ti, 32GB. 60fps is hard for the best hardware. Acu. I am running TOTK 1. 5. added 1. MHela • 2 mo. Roaming up north pass rito village with all the snow and blizzard and still crazy smooth with no slowdowns. Please consider unblocking us. Also make sure you’re set at 1x resolution scaling. Add a Comment. Note that these optional extras aren't patches that work separately of dFPS, but are just different configs which tell dFPS what to change. Oct 26, 2017 8,868. 3 beta2 TOTK Mod-Manager Modded Zelda TOTK Camera Control. Reactions: spookyfish and. Using the same setup as ChucksFeedAndSeed, I have reimplemented the fps mod, and made some minor updates to the dynamic fps patch. (E: oops, zip is still named TotK_1. A new version of The Legend of Zelda: Tears of the Kingdom popular Dynamic FPS mod is now available for download, introducing a big change that is set to improve the game's visuals further. This update comes with some breaking changes due to a rework of how Dynamic FPS works. Recent threadmarks How to build your own Yuzu build using Visual Studio and CMake PSA: Use Syncthing to synch your save/mod files between PC and Deck My personal yuzu EA auto-updater script for Windows - it also automatically enables auto-HDR! How to get 3D VR working on yuzu EmulationEra Discord Community Zelda TOTK. 1. ResetEra code of conduct applies. Trying to get it to run on a laptop is simply hard to do. emulator is at default settings except scaling to 3x. . Ads keep us online. 1. ╔══════════════════════════╗ 👉 GRAN COMUNIDAD DE DISCORD 👈. 1 surround sound gameplay (choose options > 4K. How to get 3D VR working on yuzu EmulationEra Discord Community Zelda TOTK Dynamic FPS v1. It's about the internal resolution, TotK renders at 900p in docked mode, a 2x scale will raise this to 1800p but the 1080p mod will get you true 2160p and it doesn't break AO, this only happens with Yuzu. Disabling the new one and using the old one, fixed this issue that was causing the game to significantly speed up along with your frame rate. 4 (chuck) + 60 fps Serfrost defogger and internal defogger Sky Island Fix Disable FSR downscaling Disable internal FXAA exefs Disable lod quality reduction Disable targetting DOF. 1. Install newest SaltyNX, Tesla (nx-ovlloader + Tesla Menu), FPSLocker, NX-FPS + add Dynamic FPS cheat/patch. 2, thanks. 5. 5. I went ahead and packaged this as `fps++`. 2. Ads keep us online. Did you try Static FPS when using Dynamic FPS? It makes sense as you tried Dynamic FPS when Static FPS. 4 - this is the best implemented high fps patch so far, there’s a fix for the cutscenes at 60fps too. 1. ini. - VisualFixes_1008P_FXAA_Off_FSR_Off_totk - VisualFixes_AnisotropicFix_totk - VisualFixes_DisableQualityReduction_totk - VisualFixes_DisableTargetingDOF_totk - VisualFixes_ShadowResolution_totk Other mods : - Graphics - Island Fix - Over 30FPS Blackscreen Fix - y04nn_totk_v1. Now that I'm using the 60 fps mod I never really hit that outside of like shrines but it fluctuates around 45-55 fps though it still feels smooth. I’m at 75% for 45 fps with 3x handheld mode on a 4080 and a 5800x3d its super clean. TOTK uses a different engine (or at least a heavily modified engine) so it has none of the same problems and dynamic FPS mods were appearing just a few days after release. TOTK dynamic FPS mod (beta) for Yuzu released. GoRi7o3 • 6 mo. 5. Compatible with all game versions (except 1. Created 3 years ago. And the cutscenes are the wrong speed for 120 fps so someone needs to create that mod fix now for that. It doesn't seem like a solid 30 fps for anybody yetv1. 0. 4. Timers/bloodmoon/etc should work at correct time even with changed/unlocked Yuzu speed limiter, timer issues were only a thing in the very first dynamic FPS pchtxt version. Obviously, this will not do anything positive to the current performance on the Steam. That was what i found to be the issue when tested in both Yuzu and Ryujinx. Unstable 60 FPS is the best you are going to get for now, regardless of the resolution. ago. Dynamic FPS 3. Then for fps im using the static 60 fps mod along with this Dynamic FPS mor ( works for me much better than that FPS++ mod). It may be breaking it. Yuzu uses about 9-10 Gb RAM, so I think you need to add extra 8 Gb, and you be ok. (Because TOTK in Yuzu gobbles 15GB RAM and ~45GB virtual memory! Insane. sys-clk overclock to max (safe) settings CPI/GPU/memory A new version of the excellent The Legend of Zelda: Tears of the Kingdom Dynamic FPS mod is now available for download, introducing significant improvements that further improve emulation. 5. 2. I wanted to play with 2x scaling, but because of some specific regions being particularly hard to render, I've stuck mostly to 1x. FPS: Dynamic FPS, 30 FPS Static (haven't tried the Dynamic FPS 1. :))) 25-30 fps on r5. The CPU is the most critical component for performance. 0. I have similar cpu i can reach 25 to 30 fps Try undervolting the cpu and overclocking the gpu , try messing with the setting in graphics options , try handled mode , maybe even lower the tesolution below 720 and upscale it with fsr , choose the best performance settings in nvidea pannel etc etc. 7. 5. Ten en cuenta que si utilizas un parche de fps sin el parche de fps dinámicos y no alcanzas la velocidad de fotogramas deseada, el juego se ejecutará a cámara lenta. FPS - Dynamic FPS - 1920x1080 / 2560x1400 / 3840x2160 / 5120x2880 Resolution: Configuration files for DynamicFPS 1. ago. the issue you are more likely running into is that your CPU is too slow or has too few cores. The issue was being caused by the newest version of the 60 fps patch, which is labeled "60fps_totk" in my mods folder. Yeah there is a pretty nasty ladder bug with it, think that's been in all dFPS versions though, not just 1. Are you sure about having 22gb of RAM, that is a very bizarre. 2. First Person Mod. There is a dynamic FPS mod in development that has some. {"payload":{"allShortcutsEnabled":false,"fileTree":{"Mods/FPS/DynamicFPS - v1. Copy the files to the game’s directory. 2x resolution, fsr on at 100%, and fxaa on. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":". 3 folder into your games mod directory (in Yuzu: right click game in game list -> Open Mod Data Location), make sure to disable any older dynamic FPS mods. 5 with resolution yet) Controller UI Mods : Xbox UI mod;Remove the mod entirely and alter the FPS limit cap in yuzu settings to 1. Best. exe to Cemu. What’s seriously going to affect TotK is the frames being below 30 fps and the resolution feeling like a 480p at best. 4 release (support for v1. TotK Dynamic FPS v1. TotK Yuzu Fix: Dynamic FPS 1. 2 support to 30fps_stable_static 1. TotK Dynamic FPS v1. Dynamic FPS 1. 4 release (support for v1. Lump_083. ago. Dynamic FPS: Matches the game clock to your framerate and fixes slow motion when under the framerate lock, works well when coupled with any of the FPS mods above. Overall the steam deck is not hitting 30fps, if anything 20-30fps with constant instability. 60fps Static + Cutscene fix + DynamycFPS 1. TotK Dynamic FPS v1. 2,626 follower s. Ryzen 5000 series desktop cpu or intel equivalent. you need the 60 fps mod to make it work there is nothing else, but you can set max fps in the settings. Shadows: Modes are: 256x256, 512x512, and 1024x1024 resolution. 53 instead. Enabling the "Disable Dynamic resolution when low FPS" mod causes Yuzu to freeze then crash when the save file finishes loading but before it actually gets in game (the Zelda logo loading bar fills, then it completely freezes and yuzu closes. 2 pack from Maxlastbreath and updated the mods that were there (except romfs). Use only one of the options with DynamicFPS 1. Stable 90+ fps at all times. 0 is now available for download! This release brings an optional dark color scheme for the menu system, scraping and viewing of PDF game manuals, aspect ratio settings for the miximage generator, improved system sorting support, and more! es-de. Thank you, and keep improving these mods. 5. 4 beta has support for it, full release soon) To set it up just extract DynamicFPSv1. I went ahead and packaged this as `fps++`. ‹Îˆ¥|Æ"È ŽHr¼¢™CTDQN¯ˆ9„ †”\ G ƒÈ±+Š ;± ]N+Æ i ^ † Æ9Ÿ:‡ÆêáÛûÜ­u«ßÉŒŒ×Ëwtm¿·Ç‰RþÿõbPe+;° ì÷ ¬ ÖœÊý/ø Ó¥Õ]{ dzú'PK X"¾V}ãnU‚ 2 *CutsceneFix. Max DFPS++ (NEW VERSION 1. Downloads; Tags; Branches; Mark those milestones. Now that I'm using the 60 fps mod I never really hit that outside of like shrines but it fluctuates around 45-55 fps though it still feels smooth. 9. This video took about 8 hours of recording and editing, hope you guys enjoy it :). Disabling all mods and re-entering the shrines will make the gear spin again or acknowledge the already spinning gear to clear a path to the chests. 1. As expected, FPS mods are not working with the latest game update 1. 1. Banned. -----. A further word of warning: saves are not backwards compatible. If it could run the game @60fps Nintendo would have done that, the game already drops from 30 as is on switch. Various Patches for TOTK. All you have to do is: Download the mod. 30 fps keep it at 50%. Dynamic FPS: Matches the game clock to your framerate and fixes slow motion when under the framerate lock, works well when coupled with any of the FPS mods above. There is only one global version of TotK. 1. you should put that xci file in a folder and then, when you are selecting the file, select the folder, after that select the open button down to the right corner if i'm not wrong, but it's no necessary to upload the xci file but instead the folder. Oct 27, 2017 5,173. This simple trick gets you 30 fps in TOTK on UM690. - VisualFixes_1008P_FXAA_Off_FSR_Off_totk - VisualFixes_AnisotropicFix_totk - VisualFixes_DisableQualityReduction_totk - VisualFixes_DisableTargetingDOF_totk - VisualFixes_ShadowResolution_totk Other mods : - Graphics - Island Fix - Over 30FPS Blackscreen Fix - y04nn_totk_v1. Indeed, if someone watches an entire 2h film in 60fps, I'd question their sanity. One issue are some slight visual glitches but that's a ryujinx issue stated prior by SRP. Updated Dynamic FPS. 1. no, you are. u/P5DEV commented and reminded me in this post that DFPS 1. TotK v1. 몇 명에게 버전을 보냈지만 결과가 혼합되어 보입니다. somerandompeople; Updated: May 30, 2023; Resource icon. Please consider unblocking us. Do not mix with 20fps_stable_static; Do not mix with. 60FPS/Patches/Update/DynamicFPS Zelda TOTK 1. the other guy here confirmed you are all using the 60 fps patches, otherwise there would be no explanation about that. 5. TotK suddenly running very poorly. 5. A The Legend of Zelda: Tears of the Kingdom (TOTK) Mod in the Visual Overhaul category, submitted by throwawaytodownloadmods. 5. Contribute to hoverbike1/TOTK-Mods-collection development by creating an account on. Fast forward a little over a month, and with the recently-released dynamic FPS mods for Ryujinx and Yuzu, the title is running with over 60FPS in native 4K resolution on an NVIDIA RTX 4090. That was the final missing piece for me. Thanks, saw some YouTube vids of people playing TotK and commenting on performance, but they never mentioned you need mods. Is this better. 1. net - The Independent Video Game Community Search. full comments (292) report. 1. 0. Is this not the way people are getting above 30fps on Yuzu or am I doing something wrong here?Cheat Codes Add and Request group The Legend of Zelda: Tears of the Kingdom cheat codes Pokémon Legends: Arceus cheat codes Xenoblade Chronicles 3 cheat codes Fire Emblem Engage cheat codes Request a cheat. 5. i9 13900K RTX 4090 4K 2160P ( 3 X IR ) New PR:Implement Load/Store Local/Shared and Atomic shared using new instructionsnoticed yesterday that performance improve significantly when switching to OpenGL (~35 in Kakariko, 50-55 in the fields) but there are many graphical glitches so it's not really a good solution either. Dynamicfps is better for me, the only downside is it needs 60fps + black screen fix + cut. This video took about 8 hours of recording and editing, hope you guys enjoy it :). Darth Meteos;So finally after some testing TOTK 1. 0, will be fixed in next release :P) Compatible with all game versions. TotK is only 900p default docked, could you add a version with fixed/dynamic 1080p?totk-fps++; fps++; DynamicFPS++. StringIsNullOrEmpty said: Same (erista switch) 1. Steam Controller UI. May 19, 2023 #201 Sorry if it's been answered before but I can't find an easy solution TOTK is running well for the most part. ExaltedGarlic96 • 2 mo. Shadows: Modes are: 256x256, 512x512, and 1024x1024 resolution. Install Tears of the Kingdom Patch 1. . r/RetroArch •. same for me 😢. Combine with a dynamic fps mod to fix this behavior. Keep it at 30fps. Every zelda game, and almost every nintendo game are locked to a 30fps dynamic framerate. 2beta7 / rc2: Almost had things ready for a new full release, but of course I had to tinker with it some more. Consensus of Chuck’s Dynamic FPS and DynamicFPS++ on various generations of hardware. Turn it off by going into your settings menu and locating the Internet Menu. bottlenecked RAM, game can increase resolution even though it couldn't achieve 60 FPS which will result in even heavier FPS drop. This update comes with some breaking changes due to a rework of how Dynamic FPS works. Dynamicfps is better for me, the only downside is it needs 60fps + black screen fix + cut scene fix to work. Checkout updated versions of the mod, latest one I'd fps 1. 4 (chuck) + 60 fps Serfrost defogger and internal defogger Sky Island Fix Disable FSR downscaling Disable internal FXAA exefs Disable lod quality reduction Disable targetting DOF. (The more threads the better, as more will assist with shader building speed/fluidity while shaders and ASTC texture decoding are built in parallel to gameplay)Every zelda game, and almost every nintendo game are locked to a 30fps dynamic framerate. 5. Steam Controller Settings "Steam Deck Rear Button" (Open Yuzu/ToTk in Game mode, steam button > controller config> enable back grips>assign button) R4 = F11 - Change Between Fullscreen or Windowed Mode (So i can see which settings im running) L5 = F10 - Change to "Handheld" or "Docked Mode". Oct 25, 2017 6,290 Tacoma, Washington. Beyond that, and seeing how the Yuzu team can't improve performance at the moment (or maybe they're not working on performance right now) and that drops to 45/50fps are the norm in most PC and cause stuttering, would it be possible a version of the FPS++ of. TotK Dynamic FPS v1. 4: added optional mods to adjust the max framerate cap, togglable via the emulator mod-selection dialog, can also be customized to almost any framerate you like (mods are controlled via INI files, dFPS will read any INI stored in romfs:/dfps/ folder, the optional mods just insert their own separate INI there when enabled) FPS Lock (Dynamic FPS Mod) - For 30 FPS = Limit Yuzu Config speed to 50%, for 45FPS = 75% HDR for Windows 11 - Rename Yuzu. Somewhere in the mix the update was removed and I had to re-install the update. ghdgl • 2 mo. Awful static sound bug TOTK. 1. 60fps_stable_static: sets the game's framerate target to 60 fps, and scales the game time to run at 60fps. Do not mix with 20fps_stable_static; Do not mix with 30fps_stable_static; CutsceneFix_stable: Reduces your framerate to 30fps when you are in a cutscene. FPS - Dynamic FPS: Matches the game clock to your framerate and fixes slow motion/speed up. dezzz • 2 mo. I haven't had anything actually break for me simply because I'm playing at 60 FPS and the game somehow can't. if anyone has any ideas as to what might fix this please let me know. Once done, start the game. 60fps_static_totk v0.